synchronization.yml🔗
NicknameSynchronization...🔗
Enabled
🔗
whether or not to set the discord user's nickname to the nickname format automatically
CycleTime
🔗
amount of minutes between repeatedly triggering synchronization for all online players
Format
🔗
the nickname format (keep in mind this shouldn't go over 32 characters)
Available Placeholders |
Explanation |
Example |
---|---|---|
|
player's display name |
Jeb |
|
player's username |
Jeb_ |
|
player's discord username |
Jeb |
|
player's discord discriminator |
4988 |
PlaceholderAPI placeholders are supported
GroupRoleSynchronization...🔗
...GroupsAndRolesToSync
🔗
these are roles/groups you'd like synchronized between Discord and Minecraft
...MinecraftIsAuthoritative
🔗
whether or not Minecraft group changes override Discord role changes
...OneWay
🔗
whether or not to synchronise only one way, the way it is synchronised depends on the value of MinecraftIsAuthoritative.
...EnableDenyPermission
🔗
whether or not discordsrv.sync.deny.
PrimaryGroupOnly
🔗
if true, only the player's primary group is counted for synchronization, otherwise, group sync counts all groups the player is in, including parent groups
...OnLink
🔗
whether or not to resync when a player links
...CycleTime
🔗
amount of minutes between repeatedly triggering synchronization for all online players
...CycleCompletely
🔗
whether or not synchronizations running on a timer should synchronize every member in the bots Discord servers
BanSynchronization...🔗
...DiscordToMinecraft
🔗
the message at the beginning of the list, before all of the player names.
...DiscordToMinecraftReason
🔗
used instead for when no players are online