synchronization.yml
NicknameSynchronization...
Enabled
whether or not to set the discord user's nickname to the nickname format automatically
CycleTime
amount of minutes between repeatedly triggering synchronization for all online players
Format
the nickname format (keep in mind this shouldn't go over 32 characters)
Available Placeholders | Explanation | Example |
---|---|---|
%displayname% | player's display name | Jeb |
%username% | player's username | Jeb_ |
%discord_name% | player's discord username | Jeb |
%discord_discriminator% | player's discord discriminator | 4988 |
PlaceholderAPI placeholders are supported
GroupRoleSynchronization...
...GroupsAndRolesToSync
these are roles/groups you'd like synchronized between Discord and Minecraft
...MinecraftIsAuthoritative
whether or not Minecraft group changes override Discord role changes
...OneWay
whether or not to synchronise only one way, the way it is synchronised depends on the value of MinecraftIsAuthoritative.
...EnableDenyPermission
whether or not discordsrv.sync.deny.<role id> permissions are enabled
PrimaryGroupOnly
if true, only the player's primary group is counted for synchronization, otherwise, group sync counts all groups the player is in, including parent groups
...OnLink
whether or not to resync when a player links
...CycleTime
amount of minutes between repeatedly triggering synchronization for all online players
...CycleCompletely
whether or not synchronizations running on a timer should synchronize every member in the bots Discord servers
BanSynchronization...
...DiscordToMinecraft
the message at the beginning of the list, before all of the player names.
...DiscordToMinecraftReason
used instead for when no players are online